The main activities of the project are:
- Developing teaching and learning materials
- Involving teachers and students in debate and co-creation in order to find the best way of integrating 3D technology into learning
- Organizing demonstrations and practical workshops for students and teachers, allowing them to acquire hands-on experience with 3D technology and programming
- Training teachers in order to enable them to continue using and experimenting with 3D technology in their work with students.