The main activities of the project are:

  • Developing teaching and learning materials
  • Involving teachers and students in debate and co-creation in order to find the best way of integrating 3D technology into learning
  • Organizing demonstrations and practical workshops for students and teachers, allowing them to acquire hands-on experience with 3D technology and programming
  • Training teachers in order to enable them to continue using and experimenting with 3D technology in their work with students.

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